Di Staso, D., Mulder, I., Janssen, M. F. W. H. A., & Kleiman, F. (2022). Serious Games for Building Data Capacity. Interdisciplinary Description of Complex Systems (INDECS), 20(2), 179-189. https://doi.org/10.7906/indecs.20.2.9
Kleiman, F. “Winning Data: Designing and testing a game to change civil servants’ attitudes towards open governmental data provision.” (2021). Delft University of Technology (Doctoral Thesis) https://repository.tudelft.nl/islandora/object/uuid:01bc5442-00a4-45ca-ae48-1440ef16f833
Di Staso D., Kleiman F., Crompvoets J., Janssen M. (2021) A Digital Game to Learn About Open Data. In: Scholl H.J., Gil-Garcia J.R., Janssen M., Kalampokis E., Lindgren I., Rodríguez Bolívar M.P. (eds) Electronic Government. EGOV 2021. Lecture Notes in Computer Science, vol 12850. Springer, Cham. https://doi.org/10.1007/978-3-030-84789-0_11
Di Staso, D., Kleiman, F., Crompvoets, J., & Janssen, M. (2021). Changing Civil Servants’ Awareness about Open Data Using a Collaborative Digital Game. Paper presented at the DG.O2021: The 22nd Annual International Conference on Digital Government Research.
Kleiman, F., Meijer, S., & Janssen, M. (2020). A Systematic Literature Review on the Use of Games for Attitude Change. International Journal of Electronic Government Research, 16(4), 1-20. doi:10.4018/ijegr.2020100101
Kleiman, F., Janssen, M., Meijer, S., & Jansen, S. J. T. (2020). Changing civil servants’ behaviour concerning the opening of governmental data: evaluating the effect of a game by comparing civil servants’ intentions before and after a game intervention. International Review of Administrative Sciences. doi:10.1177/0020852320962211
Kleiman, F., Meijer, S., & Janssen, M. (2020). Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings. Digital Government: Research and Practice, 1(4), 1-5.
Kleiman, F., Janssen, M., & Meijer, S. (2020). Behavioral factors influencing the opening of government data by civil servants– initial findings from literature. Proceedings of the 13th International Conference on Theory and Practice of Electronic Governance (ICEGOV2020), Athens, Greece.
Kleiman, F., (2020). Mudando atitudes em relação a abertura de dados governamentais através de um jogo. Paper presented at the III APEB-NL INTERNATIONAL CONFERENCE. – https://www.youtube.com/watch?v=2QQakRazeB0 (PT/BR)
Kleiman, F., Janssen, M., & Meijer, S. (2019). Evaluation of a pilot game to change civil servants’ willingness towards open data policy making. Paper presented at the Wardaszko, M. (ed.), Simulation & Gaming Through Times And Across Disciplines. Past And Future, Heritage And Progress. Proceedings of the 50th Anniversary ISAGA Conference, Kozminski University, Warsaw, Poland.
Kleiman, F., Janssen, M, Meijer, S (2019). Testing a game intervention to change local civil servants’ willingness to engage in open data policies. Paper presented at the II APEB-NL INTERNATIONAL CONFERENCE – The day after tomorrow: Re-inventing futures.
Kleiman, F. (2019). Engaging Governments in Open Data Policies through Gaming. Paper presented at the Proceedings of the 12th International Conference on Theory and Practice of Electronic Governance, Melbourne, VIC, Australia.
Kleiman, F., & Janssen, M. (2018). Gaming to improve public policies by engaging local governments in open data policy-making. Paper presented at the Proceedings of the 19th Annual International Conference on Digital Government Research: Governance in the Data Age – Awarded Best Poster Paper.
Kleiman, F., Janssen, M., & Meijer, S. (2018). Serious gaming for developing open government data policies by local governments. Paper presented at the Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance – Awarded Best Poster Paper.
